[ExcessiveV2.Excessive] |
damageScale=0.000000 | The amount of player self damage |
AirControlSetting=1.200000 | The player air control |
GroundSpeedSetting=1.150000 | The player ground speed |
WaterSpeedSetting=1.200000 | The player water speed |
AirSpeedSetting=1.200000 | The player air speed |
JumpZSetting=1.400000 | The amount of Self Damage |
MultiJumpBoostSetting=20.000000 | The jump boost per multijump |
GravityZ=1.200000 | The gravity multiplier |
HealthSetting=300 | The player max health setting |
ShieldSetting=100 | The player max shield setting |
MaxFallSpeedSetting=20000 | Player speed at which falling damage occurs |
MaxMultiJumpSetting=2 | Set the number of max multijumps per player |
RegenShieldRate=2 | The rate of shield regeneration |
bKeepAdrenalinePickups=True | Enable/Disable adrenaline and pickups |
bKeepUdamagePack=True | Enable/Disable double damage pickups |
bKeepShieldPickup=True | Enable/Disable shield pickups |
bKeepBioRifle=True | Start player with the excessive bio rifle |
bKeepShockRifle=True | Start player with the excessive shock rifle |
bKeepLinkGun=True | Start player with the excessive link gun |
bKeepMinigun=True | Start player with the excessive minigun |
bKeepRocketLauncher=True | Start player with the excessive rocket launcher |
bKeepSniperRifle=True | Start player with the excessive sniper rifle |
bKeepFlakCannon=True | Start player with the excessive flak cannon |
bKeepAssault=True | Start player with the excessive assault rifles |
bKeepShieldGun=True | Start player with the excessive shield gun |
bKeepTrans=True | Start player with the excessive translocator |
bKeepFlameThrower=True | Start player with the excessive flamethrower |
bKeepRedeemer=True | Enable/Disable redeemer pickups |
bKeepIonCannon=True | Enable/Disable painter pickups |
bRegenShield=False | Enable/Disable regerating armor |
bKeepComboInsane=True | Enable/Disable excessive combo insane |
bKeepComboTeleport=True | Enable/Disable excessive combo random teleport |
bKeepSuperHealth=True | Enable/Disable superhealth pickups |
InstantRockets=True | Enable/Disable Intant Rockets ( False fires semi auto rockets ) |
RocketMaxHoldTime=0.000000 | Set the multiRockets max hold time ( 0 = invinite time ) |
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[ExcessiveV2.ShieldGunEX] |
ShieldJumpStrength=1.500000 | The power of shield jumping |
|
[ExcessiveV2.ShockProjectileEX] |
SetNumCombos=4 | sets the number of chain reaction shock balls ( 0 = No limit ) |
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[ExcessiveV2.RocketProjEX] |
xMomentumTransfer=1.000000 | A rocket jump boost |
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[ExcessiveV2.FlakShellEX] |
xMomentumTransfer=1.000000 | A flak jump boost |